Resonance Attack
Different partners have skills or ace attacks that they achieve during perfect resonance (usually after a long partnership with someone). These attacks are a symbol of the partnership’s advanced synergy and are formed based on the abilities of both Meister and Weapon together.
Here is a brief how-to guide on how to fill in your request:
1. How do we know when our characters are ready to perform a Resonance Attack?
It isn't necessarily about how many souls/points they have. The most important thing about Resonance Attacks is the bond between Weapon and Meister because if it's not strong enough achieving perfect resonance will be difficult if not impossible. If they've recently come to some kind of deep understanding, if they've gone on a lot of missions together, if they've recently gone through a rough patch together, etc. any of these could be a reason for getting a Resonance Attack!
2. How strong can I make our Resonance Attack?
Resonance Attacks are very strong! They are supposed to be the culmination of all a Meister and Weapon's experiences and hardships they overcame together, after all. Think like a final attack. However, like a final attack, it's not meant to be used continuously or without pause and, at first, the toll of such an attack will leave the characters tired afterwards. So, with that being said...
3. Things to keep in mind when creating a resonance attack
- The amount of time a Resonance Attack can be held usually isn't long. Though, given that a lot can happen in even one minute during a fight, this isn't as much of a disadvantage as you'd think.
- At first, it will be difficult for pairs to use their Resonance Attack for more than a couple of times. This is because it's tiring! After a while though, it will become easier and easier to invoke it and to use in in succession.
- The Resonance Attack should reflect the abilities of the Meister and Weapon.
4. Is there anything I can't do for Resonance Attacks?
- No wings. Creating wings is a skill specific to Grigori Soul which are extremely rare.
- No applying for mental damage, mental control, or summoning abilities.
- No applying for abilities that are specifically attuned to harming or dominating fellow human beings.
Resonance Attack Request:
Here is a brief how-to guide on how to fill in your request:
1. How do we know when our characters are ready to perform a Resonance Attack?
It isn't necessarily about how many souls/points they have. The most important thing about Resonance Attacks is the bond between Weapon and Meister because if it's not strong enough achieving perfect resonance will be difficult if not impossible. If they've recently come to some kind of deep understanding, if they've gone on a lot of missions together, if they've recently gone through a rough patch together, etc. any of these could be a reason for getting a Resonance Attack!
2. How strong can I make our Resonance Attack?
Resonance Attacks are very strong! They are supposed to be the culmination of all a Meister and Weapon's experiences and hardships they overcame together, after all. Think like a final attack. However, like a final attack, it's not meant to be used continuously or without pause and, at first, the toll of such an attack will leave the characters tired afterwards. So, with that being said...
3. Things to keep in mind when creating a resonance attack
- The amount of time a Resonance Attack can be held usually isn't long. Though, given that a lot can happen in even one minute during a fight, this isn't as much of a disadvantage as you'd think.
- At first, it will be difficult for pairs to use their Resonance Attack for more than a couple of times. This is because it's tiring! After a while though, it will become easier and easier to invoke it and to use in in succession.
- The Resonance Attack should reflect the abilities of the Meister and Weapon.
4. Is there anything I can't do for Resonance Attacks?
- No wings. Creating wings is a skill specific to Grigori Soul which are extremely rare.
- No applying for mental damage, mental control, or summoning abilities.
- No applying for abilities that are specifically attuned to harming or dominating fellow human beings.
Meister and Weapon | Resonance Attack |
MEISTER: Maka Albarn WEAPON: Soul "Eater" Evans |
Witch Hunter (SAMPLE) |
MEISTER: Akiha Tohno WEAPON: Sion Eltnam Atlasia |
Eye of Horus |
MEISTER: Eve WEAPON: Keroro |
K Frame |
MEISTER: Hyuuga Neji WEAPON: Rock Lee |
Hakkeshou Renge |
MEISTER: Kanji Tatsumi WEAPON: Naoto Shirogane |
Megidolaon / Vorpal Blade |
MEISTER: Miles Edgeworth WEAPON: Genesis Rhapsodos |
Trial by Fire |
MEISTER: Lily Ivory WEAPON: Lezard Valeth |
Venomous Servants |
MEISTER: Meister Name WEAPON: Weapon Name |
RESONANCE ATTACK |
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Weapon Name: Lezard Valeth
Resonance Attack Name: Venomous Servants
Why should they have a resonance attack: After butting heads quite frequently, they've both learned to grow more comfortable together, and in turn a little closer. After the Designation Swap, Lily got to learn just how difficult it can be on the other side of the fence, thus finally believing what Lezard had expressed about a Weapon's setbacks. They grew to understand each other.
Physical Changes: What was a dusty old book becomes brand new, with slick new leather bindings and renewed silver corners. It appears as if it had just been created, rather than sitting in a library for ages.
Attack Effects: Lily and Lezard's mutual attunement to fire and to that of homunculi enable them to create 'familiars' of flame, one green and one blue, drawn from the book and under the command of both. The flames take the shape of large snakes, able to bind opponents, bite and burn (or inject a burning venom), or provide a distraction if need be. Opponents, if weak enough, can be eaten by the snakes, leaving their souls behind for collection.
Image References (optional):
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